﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

using XGameFrame.Graphic;



namespace XTowerDef.src.Creeps
{
    class Creeps:AnimatedCreepSprite
    {
        public Texture2D MyProperty { get; set; }


        public Creeps(Texture2D pTexture, int pRows, int pColumns, Vector2 pPosition)
            : base(pTexture, pRows, pColumns, pPosition)
        {


        }
    }
}
